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CMON, Board Games, Arcadia Quest: Yona and Kuruk
Portal Games
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$12.99
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is back-ordered. We will ship it separately in 10 to 15 days.
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Description
'Get up! It's only a flesh woun-Oh wait. Yipe! That's bad. Here, let me just get my knife....' Yona is a shaman from the distant Kodak Tribe, whose people spend their days etching and coloring stone tablets into vast panoramas and perfect likenesses of themselves and other. She and her friend Kuruk had come to Arcadia to view its glorious architecture, renowned throughout the world. The Cathedral of Light, the University, and especially the Moongate. And what did they find? A city surrounded by flames in the depths of Inferno! Fortunately, Yona's shamanistic skills are up to the task. There's no wound she can't (eventually) heal, though her cures sometimes make the Arcadian doctors blanch. Who ever heard of curing the disease by killing the patient? And yet, for Yona, it works perfectly. 'Why is it called 'archery' anyway? It's got nothing to do with arches. Parabolic arcs, sure, but not arches. Maybe it should be 'ARCery'?' In Kuruk's distant lands, he was renowned as the greatest precision archer of this age. But, a perfectionist to the last, he seeks more. He'd heard of the fabled elves, especially those living near the great city of Arcadia, and of the elves' amazing skills with bow and arrow. Kuruk and his friend Yona ventured forth to Arcadia. Every morning, Kuruk would fire his luckiest arrow towards their destination. When they found it near sunset, that's where they'd camp. They carried on in this manner until the last day, when the arrow flew into the gaping chasm down to Inferno. Kuruk was aghast at losing his prized arrow, but fortunately, the many guilds advertising for adventurers offered a ready solution.'