• Sailing, Let's Go

    Family Pastimes

  • $10.40

  • Description

    You are a sailing crew taking your sailboat from home dock to the island port. When you get safely there, celebrate a great day of sailing by breaking out rations of milk and cookies. Then it's hoist anchor and set sail for home again! Sailing is a challenge, demanding the best effort from everyone on the crew. Everyone's contribution is valued. Each of us has a supply of action cards that we share with each other and use to advance the boat while negotiating strong currents and high winds and trying to avoid rocks and reefs. In each game, the location of the reefs is different to keep it exciting, so save the Coast Guard cards in case we need to be rescued! Includes: 12 x 12" board, rocks and reefs, die, ship stand, rules for regular and hard games, set of cards (sailboat, movers, strong currents, high winds, coast guards, distress signals, repair kits).

    Play as friends, not as enemies! Family Pastimes games foster the spirit of cooperation. Players help each other climb a mountain, make a community, complete a space exploration... They never play against each other. After all, the initial impulse to play a game is social; that is, we bring out a game because we want to do something together. How ironic then that in most games, we spend all our efforts trying to bankrupt someone, destroy their armies - in other words, to get rid of one another!

    At Family Pastimes we believe that people of different ages and abilities should be able to play side by side, each making their best contribution. We are all there together when we finish the game to take joy in our successes and wonder how we might work together even better the next time we play. Thus, Family Pastimes games will prove to be a friendly form of fun. Socialization, entertainment, academic learning, character growth, etc. - whatever your objectives, we invite you to realize them by cooperative means. We hope you enjoy playing and learning together!

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